GROUP PROJECTS
Bug bot
Engine: Unity
Team size: 13
Duration: 6 weeks halftime
A fast-paced racing game through lush forests and vibrant solar punk cities. Make sure to fill up your batteries!
About
Breakdown
Tasks
Blockout of levels
Game design
Playtesting
Balancing the game
Set dressing
Down the drain
A mobile puzzle game in which a group of ducklings venture through the sewers, searching for their missing mother.
About
Tasks
Blockout of levels
Game design
Playtesting
Set dressing
Engine: Unity
Team size: 14
Duration: 5 weeks halftime
Breakdown
Strings of Freedom
Blockout of levels
Game design
Playtesting
Balancing the game
Set dressing
About
A platforming adventure set in the Puppet Master’s dark, twisted world. You must free the other puppets and navigate a dangerous theatre.
Breakdown
Tasks
Engine: The Game Engine (TGA inhouse engine)
Team size: 14
Duration: 12 weeks halftime
Cannibal Crossing
Engine: The Game Engine (TGA inhouse engine)
Team size: 14
Duration: 10 weeks halftime
Breakdown
Blockout of levels
Game design
Playtesting
Balancing the game
Set dressing
About
A top-down action adventure game set in a world that seem innocent at a first glance.
Tasks
Spite: Frozen Hel
Blockout of levels
Game design
Sculpting landscape in Blender
Playtesting
Balance player abilities, enemies, & boss
Set dressing
About
A action role-playing game set in a dark and cold world.
Breakdown
Engine: The Game Engine (TGA inhouse engine)
Team size: 15
Duration: 6 weeks halftime
Tasks
Disconnec-Dead
Blockout of levels
Game design
Playtesting
Balancing guns & enemy
Scripting
Set dressing
About
A first-person shooter where the player must survive through hordes of zombies.
Breakdown
Engine: The Game Engine (TGA inhouse engine)
Team size: 14
Duration: 15 weeks halftime
Tasks